Donkey Kong 64 (1999)

Boasting cartoonish cutscenes, vivid sunset-hued graphics, a vivacious Conga/rap-infused soundtrack, 360 camera controls, & compelling villain in K.Rool, DK64’s African jungle expedition doesn’t reinvent the free-roam platformer – but stands as a damn fun adventure piece. 9/10.

Plot Synopsis: Donkey Kong 64 is a 1999 adventure platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the first Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores the themed levels of an island to collect items and rescue his kidnapped friends from King K. Rool.

Most Memorable Moment: That opening theme song, King Krool opening cutscene

Pros: Great opening and theme song, vivid african-themed graphics and jungle motif that’s absolutely stunning to behold, PHENOMENAL soundtrack – one of the best I can remember in a video game, cinematic cutscenes that truly do feel like a movie -more than most n64 games I’ve seen, great and intimidating villain in King K.rool and the kremlins, good controls and camera movements not having to constantly adjust like SM64, remarkable vivaciousness and energy to the gameplay even visible in the training tutorials which are usually PAINFULLY boring but here are actually fun and even mini game-like, 360^ camera SOO helpful, whole host of well-designed and different exciting new characters like diddy, etc.  to give you 5x the gameplay choices,

Cons: Doesn’t exactly reinvent or add much new to free roamers like its predecessors SM64 and Banjo-Kazooie did – still great but not as groundbreaking, multiplayer not very good,

Full Review Coming Soon