The Pokémon Generations Ranked

This is only ranking the new pokemon, characters, villains, feature additions, visuals, score, etc.

Pokémon is a series of video games developed by Game Freak and published by Nintendo and The Pokémon Company as part of the Pokémon media franchise

*Full Reviews Of Each In The ‘Video Games’ Category Of The Site*

1. Generation 2 (1999)

Back & better than ever – with the best starters, new creature designs, and feature additions like shinies, day/night cycles, & buddies alongside phenomenal box legendaries, mythicals, rich Kansai/Tokai/Shikoku-inspired Japanese region, and the only game to shockingly include TWO regions for 2x the adventure (+ Post-Game) value, G/S/C/HG/SS are the Greatest Pokémon Games Of All-Time.

2. Generation 1 (1996)

The ultimate fictional concept ever made reimagining nature to let you command & wield its powers, Generation 1 epitomizes the magic of video games to transcend life within its own contexts for maximum fantasy experience and one of the greatest video games of all-time – a groundbreaking $100M+ once-in-a-century IP and blueprint/overworld mechanization of pure brilliance decades ahead-of-its-time with 151 legendary pocket monster designs of realism, elementalism, mythology, allegory, humor and soul bridging the gap between our worlds and to-date amongst the most beloved ever created, breathtaking region/culture modeled after real-life Japan, pure adventure in a panegyric to childhood, highly-diverse customizability whose depth breathes universal gaming allure, nostalgic charm in 8-bit A/V bursting with personality, the best characters and story/villain in the series, and provocative challenge behind every gym, catch, battle, route, and objective on the mission to catch ’em all.

3. Generation 3 (2001)

The greatest legendaries of All-Time from Mayan-apocapytic themed gods Kyogre, Groudon, & Rayquaza to our personal favorites Latias/Latios to Regi’s to Deoxys, a breathtaking new (water-surfable) Kyūshū island-based region, new features like double battles and Abilities changing the meta, serviceable Mudkip-led starters & final evolutions, 135 strong new Pokémon, a massive evolutionary leap in graphics from the 8-Bit Game Boy -> GBA, and brand new dual-team villains entirely separating versions with differential storylines based on natural (elemental) awe make R/S/E and their breathtaking evolutions OR/AS the 3rd – and 3rd best – Generation.

4. Generation 4 (2006)

Expanding the mythology with a beautiful new Hokkaidö-inspired region in Sinnoh, great (but not Emerald-level) legendaries led by brilliant-standout demonization Giratina, a third version that’s far different from its previous two in Platinum, fantastic Empoleon-led starters, gender differences and 3DS Wi-Fi features while reinventing several classic Pokémon evolutionary-lines with clever additions like Togekiss, secret bases, Pokémon contests,& a revamped battle mechanic importantly distinguishing physical and special moves regardless of type, D/P – despite a comparatively-primitive audio track – are another great round of Pokémon adventures.

5. Generation 6 (2014)

Although with phenomenal box legendaries in Xerneas & Yveltal paralleling a life & death motif, polygonal 3D graphics, Fairy-type addition shaking up the meta, and brilliant/game-changing introduction of Mega-Evolutions reinvigorating, improving, or redeeming All-Time classic Pokémon entirely, X/Y are a better-than-B/W but weaker addition than generations-past – by an entirely-forgettable villain team, thin & melodramatic storyline, over-straightforward French Kalos region, muted colors, problematic textures, no Z version for Zygarde, & continually-lazy new creature designs.

6. Generation 8 (2020)

A storybook feel achieved through plush tracking visuals, rich English-themed terrain, Dynamax kaijuism in the perfect gym redesign, and the best starters & new PKMN since G/S/C recapturing the magic of its ’90’s early-series creature designs, but mixed box legendaries & no National Dex: a *massive,* game-breaking omission/betrayal of the foundation of Pokémon as a concept.

7. Generation 7 (2016)

Shaking up the formula with increasingly lush graphics, a breathtaking new Hawaii-based region, brilliance in tropical Kanto forms remixing or redeeming previously-forgotten Pokémon entirely, & the best box legendaries since Ruby/Sapphire/Emerald in royal-luminescent Solgaleo/Lunala, but polarizing Island Challenge motif feeling dramatically un-Pokémon-like & too much condescension in hand-holding, Sun/Moon are a flawed but overall-strong new generation.

8. Generation 5 (2010)

A peculiar idiosyncratic visual style, compelling social justice animal rights activist-team Plasma, & fine soundtrack can’t save this overall slog that claims the title of worst Pokémon game of All-Time – by the worst new Pokémon of All-Time (ultimately the singular most important thing you come to a PKMN game for) and most boring (literally monotonic) box legendaries ever.